Content

In this video you will learn 14 useful modeling hacks for Blender 2.79. Thanks to Lukas Walzer for providing some of his modeling tips for this video.

Also, a big THANK YOU to Aidy Burrows and Gleb Alexandrov for supporting this video. Check out their latest Hard-surface Modeling in Blender course.

Hard-surface Modeling Course (Blender Market)
Hard-surface Modeling Course (Gumroad)

Note: Some links above are affiliate links, meaning I get paid a commission (at no extra cost to you) if you use that link to make a purchase.

Chapters

00:00 – Introduction
01:34 – Hack #01: Quick hard-surface modeling setup
06:50 – Hack #02: Limit modifiers through vertex groups
09:37 – Hack #03: Skin modifier modeling
11:53 – Hack #04: Multires instead of subsurf modifier
13:40 – Hack #05: Save deformation in shape keys
15:30 – Hack #06: Link meshes for better editing
17:00 – Hack #07: Key frame original position
18:33 – Hack #08: Rotate origin
22:13 – Hack #09: Custom transform orientation
24:04 – Hack #10: Change view to face normal
26:01 – Hack #11: Optimize display with local view
27:16 – Hack #12: Convert hair particles to curves
30:21 – Hack #13: Convert edges to curves for creating pipes
32:25 – Hack #14: Convert edges to curves for creating seams
37:06 – Outro

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