In my new tutorial you will learn a workflow on how to create high resolution sculptings in Blender 2.79, while maintaining a smooth running viewport (probably not for potato computers).
Also, a big THANK YOU to Cycles Material Vault for supporting this video. Click here to get 10% discount for Cycles Material Vault.
00:00 – Introduction
02:47 – Smooth out uneven dyntopo sculpting surfaces
06:30 – Quick Retopology using Instant Meshes (free)
07:33 – Transfer Dyntopo sculpting to a retopology mesh
12:19 – Optimize viewport speed
14:25 – Sculpt high resolution details (Multiresolution modifier)
16:36 – Use brush textures for adding more details (alphas)
22:21 – Alternative workflow for adding high resolution details
24:54 – Quick look at the finished creature
25:25 – Outro
My System Specs
⇨ Windows 10 PC
⇨ 32 GB RAM
⇨ Intel Core i7-7700K CPU
⇨ NVIDEA GeForce GTX 1080ti
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