Here you can see my talk I gave at the Blender Conference 2016 in Amsterdam. In this workshop we will take a look on how to develop a 3d artwork using Blender. The focus is a creative workflow, that will help you through the entire process of creating artworks. The workshop is build up on practical examples of my own 3d projects. In addition, we will learn tips and tricks for working smart and efficient.

Here you can see some photos of my Blender Conference trip.